Complete Endgame Course
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Dvoretsky's Endgame Manual is exccelent. I am reading it now. Silman No clue, never read it. Or the others. Averbakh's (some other writers, sporadically, have helped write it) five volume Comprehensive Chess Endings is also good. Reuben Fine's endgame book looks good, forgot the name.
Reuben Fine's Basic Chess Endings, updated by Pal Benko. That book is way harder to digest than Silman's, although it's definitely way ahead in terms of content and thoroughness. Get Fine/Benko if you can stomach hours of serious endgame study from long lines of notation, get Silman if you want something lighter and easier to read.
The two endgame books I have are Silman's Complete Endgame Course and Dvoretsky's Endgame Manual (2nd edition). I think this is all the endgame knowledge that I am going to need. With a 1400 rating I would say Silman's Complete Endgame Course is all you need. It does not cover how to mate with Bishop and Knight, so you will have to learn that elsewhere.
The point of learning the B+K endgame is to gain a greater understanding of the knights and bishops game mechanics and how they interact, not so that you have the knowledge just in case it actually occurs. That Silman doesn't understand that angle to it is surprising and disapointing.
For more than 100 years, the world's leading chess players and teachers have told their students to study the endgame. Now, for the first time, a revolutionary, richly instructive endgame book has been designed for players of all levels. Silman's Complete Endgame Course, by famed writer and player Jeremy Silman, is the one and only endgame book you'll need as you move up the ladder from beginner to strong tournament player and finally to master.
Fireside Chess Library In the first completely instructional book ever written on chess openings, National Master Bruce Pandolfini teaches players how to take charge of the game's crucial opening
Note: Contents data are machine generated based on pre-publication provided by the publisher. Contents may have variations from the printed book or be incomplete or contain other coding.ContentsPreface ixIntroduction xiAcknowledgements xviPart One / Endgames for Beginners (Unrated-1000) 1 Overkill Mates 3The Staircase 3 King and Two Queens vs. Lone King 5King, Queen, and Rook vs. Lone King 7King and two Rooks vs. Lone King 8The Box 10King and Queen vs. Lone King 12King and Rook vs. Lone King 14Stalemate Alert! 20Summing Up 24Tests and Solutions 25Final Thoughts 30Part Two / Endgames for Class \"E\" (1001-1199) 31What Can (or Cannot) Mate vs. Lone King 33Minor Piece vs. Queen 35Bishop vs. Queen 35Knight vs. Queen 37Understanding the King 40Use Your King! 40Opposition 42Rook-Pawns 45Summing Up 48Tests and Solutions 49Final Thoughts 54Part Three / Endgames for Class \"D\" (1200-1399) 55Beyond Basic Opposition 57King and Pawn Endgames 61King and Pawn vs. Lone King (Stronger Side's King in Front of its Pawn) 61Another Rook-Pawn, Another Draw 61Non Rook-Pawn (One Square in Front, is it Enough) 62Non Rook-Pawn (Two Squares in Front Always Does the Trick!) 65Fox in the Chicken Coup 66The Deep Freeze (When One Pawn Kills Two) 67Minor Piece vs. a Lone Pawn 70Bishop vs. Lone Pawn 70Knight vs. Lone Pawn 71Rook vs. Lone Pawn 77Summing up 80Tests and Solutions 81Final Thoughts 88Part Four / Endgames for Class \"C\" (1400-1599) 89King and Pawn Endgames 91King and Pawn vs. Lone King (A Quick Tussle for Opposition) 91Sneaking into a Winning King and Pawn vs. King Position 97King and Two Doubled Pawns vs. Lone King 101Rook-Pawn (Stalemating the Stronger Side) 103Entering the Square of the Pawn 106Outside Passed Pawns 107Minor Piece Endgames 112Bishop and Wrong Colored Rook-Pawn vs. Lone King 112Lone King vs. Knight and Rook-Pawn on the 6th or 7th 116Bishops of Opposite Colors 118Rook Endgames 121The Lucena Position (The Sacred Key To All Rook Endings) 121The Philidor Position (A Critical Defensive Stand!) 126Passive Rook 126Pure Philidor 128Trap the Enemy King Away From the Action 131Queen vs. King and Pawn 133Queen vs. Pawn on 6th Rank 133Queen vs. Pawn on 7th Rank 135Summing Up 139Tests and Solutions 142Final Thoughts 158Part Five / Endgames for Class \"B\" (1600-1799) 159King and Pawn Endgames 161King and Two Healthy Pawns vs. Lone King 161Tactical Bombs 167Triangulation 170Outflanking 173Rook Endings 177Rook and Two Connected Pawns vs. Rook 177All Hail the 7th Rank! 184Minor Piece Endgames 188 Two Bishops vs. Lone King 188Bishops of Opposite Colors (Two Pawns Down and Loving it!) 192Summing Up 197Tests and Solutions 200Final Thoughts 212Part Six / Endgames for Class \"A\" (1800-1999) 213King and Pawn Endgame 215Strange Races 215King and Pawn vs. King and Pawn 220Rook Endgames 223\"Lucena\" with a Rook-Pawn 223Rook in Front of Its 7th Rank Pawn 227Rook and Pawn (on 4th or 5th) vs. Rook 235Minor Piece Endgames 243Bishop of Opposite Colors (Bishop and Two Connected Passers vs. Lone Bishop and King) 243Fortresses in Bishop-up Endgames 249Queen Endgames (A Trick Win in Queen vs. Rook-Pawn and Queen vs. Bishop-Pawn on the 7th) 253Summing Up 256Tests and Solutions 258Final Thoughts 270Part Seven / Endgames for Experts (2000-2199) 271Rook Endgames 273The Flowchart; Taking a Simple Position Into Deeper Water 273Rook and Two Connected Passed Pawns vs. Rook and Pawn 279When a Philidor Goes Bad 281Pawns on One Side of the Board 285Rook and Two vs. Rook and One 286Rook and Three vs. Rook and Two 290Rook and Four vs. Rook and Three 294Bishop Endgames (Bishop and Pawn[s] vs. Lone Bishop of the Same Color) 300Queen Endgames 308Blockade; Queen vs. Rook and Pawn 308Blockade; Queen and Pawn vs. Rook and Two Pawns 309Summing Up 311Tests and Solutions 313Final Thoughts 346Part Eight / Endgames for Masters (2200-2399) 347Cat and Mouse 349The Principle of Two Weaknesses 363All King and Pawn Endgames are Confusing! 374The Pleasures of a Knight 397The King is a Fighting Piece! 408Queen and Pawn Endgames (Passed Pawns Rule!) 420Part Nine / Endgames for Pure Pleasure 431Entombed and Dominated Minor Pieces 433Tactics 441The Five Greatest Endgame Players of All Time 467Emanuel Lasker (The 2nd World Champion) 468Akiba Rubinstein (Uncrowned King) 479Josø Raøl Capablanca (The 3rd World Champion) 491Vasily Smyslov (The 7th World Champion) 501Robert Fischer (The 11th World Champion) 512Beyond Master (Recommended Endgame Books) 527Bibliography 529Index of Names 531
A revolutionary book on chess endgames, designed to ensure that players understand everything they need to know at their rating levels, and prepare them to advance to the next. For more than 100 years, the world's leading chess players and teachers have told their students to study the endgame. Now, for the first time, a revolutionary, richly instructive endgame book has been designed for players of all levels. Silman's Complete Endgame Course, by famed writer and player Jeremy Silman, is the one and only endgame book you'll need as you move up the ladder from beginner to strong tournament player and finally to master.Designed to \"speak\" to a player in a very personal way, Silman's book teaches the student everything he or she needs to know at his or her current rating level, and builds on that knowledge for each subsequent phase of the player's development. Starting at the beginner's level, all basic mates are clearly and painstakingly explained. After that, the critical building blocks that form the endgame foundation for all tournament hopefuls and experienced tournament competitors are explored in detail. Finally, advanced endgame secrets based on concepts rather than memorization are presented in a way that makes them easy to master.The basic keys to a well-rounded endgame education -- Opposition, the Lucena and Philidor Positions, Cat and Mouse, Trebuchet, Fox in the Chicken Coup, Triangulation, Building a Box, Square of a Pawn, Outflanking, the Principle of Two Weaknesses, etc. -- are vital. But equally important is creating a love of the endgame, which is addressed at the end of the book with a look at chess tactics, minor piece domination, and a discussion of the five greatest endgame players of all time -- all things that every fan of chess at every level can enjoy.If you have found the endgame to be a mystery, if you have found that your confidence plummets once you reach an endgame, if you have searched for an instructive endgame book that will turn your weakest link-your endgame-into your personal field of power, your search is over. Silman's Complete Endgame Course is the key to a world of essential ideas, startling beauty, and stunning creativity.Specifications530 PagesPaperbackPublisher: SilesPublished: 2007
For more than 100 years, the world's leading chess players and teachers have told their students to study the endgame. Now, for the first time, a revolutionary, richly instructive endgame book has been designed for players of all levels. Silman's Complete Endgame Course, by famed writer and player Jeremy Silman, is the one and only endgame book you'll need as you move up the ladder from beginner to strong tournament player and finally to master.Designed to \"speak\" to a player in a very personal way, Silman's book teaches the student everything he or she needs to know at his or her current rating level, and builds on that knowledge for each subsequent phase of the player's development. Starting at the beginner's level, all basic mates are clearly and painstakingly explained. After that, the critical building blocks that form the endgame foundation for all tournament hopefuls and experienced tournament competitors are explored in detail. Finally, advanced endgame secrets based on concepts rather than memorization are presented in a way that makes them easy to master. 59ce067264